In short, I'd say this is a game restriction rather than there being a lore reason behind it. Change 'sLanguageENGLISH' to 'sLanguage' with '' being whichever language you need. (Optional): You can also put this in the folder and rename it the current dialog language it is using (for example: i renamed Skyrim - Voicesen0.bsa to Skyrim - Voicesru0.bsa + replaced file. Right-click on Skyrim.ini file, select Open With, and open with Notepad. Go to > The Elder Scrolls V Skyrim Special EditionData (folder) Add. This meant that only unique dialogue would have the Khajiit speak in third-person, which explains your observation that they speak in third-person when they talk about themselves. <- Or Skyrim Special Edition in this case 4. Because it wasn't just text anymore, the "&Name" code couldn't be used, so Bethesda couldn't really make "Khajiit-specific" dialogue. All generic dialogue (rumors, etc.) would then use first-person, because making specialized versions of rumors for every Khajiit would be very time consuming. However, Khajiit shared their voices with Argonians, who use first-person. You'd think that then, because all Khajiit would use the same voice, the third-person would be used all the time. This causes them to seem to randomly change between manners of speech. Bethesda didn't add Khajiit options for every topic, so they would often use "I" as other races do. In Morrowind, dialogue was just text, and most of it was generic. I think they're supposed to consistently be talking in third-person.
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